Data Science og Big Data, IT

Data Science in Games


This course gives an introduction to the field of data science with a focus on the game industry. The course is relatively practically oriented, focusing on applicable algorithms and technologies. Practical exercises will involve both use of a freely available data mining package and individual implementation of algorithms.

After the course the students should be able to:
- Analyse data mining problems and reason about the most appropriate methods to apply to a given dataset and knowledge extraction need.
- Implement basic pre-processing, association mining, classification and clustering algorithms.
- Apply and reflect on advanced pre-processing, association mining, classification and clustering algorithms.
- Compare and evaluate the application of different algorithms on real-world problems.
- Analyse the characteristics of a dataset and identify the best storage and processing technologies
- Analyse the scale and complexity of a data processing and analysis problem.

Læs mere om kurset her (dette er ikke et tilmeldingslink)

Det praktiske

  • Kursusudbyder: IT-Universitetet
  • ECTS-point: 7,5
  • Undervisningssprog: Engelsk
  • Udbudt til: Forår
  • Tilmeldingsfrist: 21. december 2020
  • Kursets uddannelsesniveau: Kandidatniveau